Kingdom Come: Deliverance 2‘s creative director Daniel Vávra has gotten himself rather tangled in the anti-woke tightrope on which he so precariously tries to balance. After the RPG sequel featured a possible gay romance for the game’s central character, it has been nominated for the Gayming Awards (thanks PCG), and Vávra is delighted! But not in a gay way. No, he’s delighted in a manner that’s not in the least bit progressive, because his game had a man kissing a man in a completely non-woke way, and ew, the games that shove their gay romances down your throat by including them as options are the worst.

The former Mafia writer and GamerGater has long railed against the horrors of inclusiveness and basic human decency in gaming, and became something of a figurehead among the less progressively minded gaming enthusiasts over the years. That was further cemented with the release of Kingdom Come: Deliverance in 2018, and its blanket refusal to countenance the idea that woman and people of color could have played any significant role in 15th-century Bohemia. It became a cause célèbre in a way that muddied the reception of a genuinely superbly made RPG. So when its sequel featured a possible gay romance as a major storyline, a lot of the established audience were thrown. Had he been captured and brainwashed by the progressive mobs? Did Alexandria Ocasio-Cortez get to him?
So, while it’s somewhat fun to just sit back and enjoy—as Tessa Kaur puts it—the man who voted for the leopards eating faces party having his face eaten by leopards, it’s also important not to also enjoy the splendid tangle in which Vávra is getting himself as he tries to explain how there are in fact no leopards eating his leopard-eaten face at all.
“TRIGGER WARNING!” begins Vávra’s post on X, as he oh-so-ironically uses the phrase, fully aware just how mad his core audience is going to be. He’s about to celebrate Kingdom Come Deliverance 2 being nominated for Gayming Awards, as a result of the gay relationship portrayed in the game, but whatever you do, don’t confuse this for being woke! He’s thrilled to have his game’s positive representation of queer people be celebrated, but in a #based way that’s just so goddamned straight.
TRIGGER WARNING! 🙂
Among all the various awards and nominations we’ve received, we’ve also just been nominated for the @gaymingmag GAYMING AWARDS! I’m really proud of that, because I absolutely stand by the fact that the way we did it is exactly how something like this should… pic.twitter.com/iefDTqtVpf
यह भी पढ़ेंलगातार 7 हार के बाद, आखिरकार बदली कप्तान गायकवाड़ की किस्मत, CSK ने दिल्ली को 23 रनों से हराया— Daniel Vávra ⚔ (@DanielVavra) April 16, 2026
Vávra has himself in such a muddle here, and it’s seemingly as a result of having stood up to the bullying tactics of the anti-woke when KCD2 came out, at which time he made cogent points about how RPGs allow a player to make choices, and if someone doesn’t want to make a particular choice, then don’t! Which, you might hope, would cause a greater moment of reflection. Instead it seems to have led Vávra to a place where, in order to maintain previous prejudices and crowd-pleasing opinions while simultaneously managing the cognitive dissonance of having taken the opposite position for his own game, it must be the case that it’s only his game that has ever done this correctly. Hence his bizarro screed on X in which he begins by expressing his pride at being nominated by a queer-focused gaming award ceremony, but then goes on to say how every other game does it in a bad and woke way.
Thus KCD2 achieves this “Non-coercively, naturally, and educationally (because we show how things really were in the Middle Ages without idealizing them)—and without shoving it down anyone’s throat or trying to re-educate them like so many titles that are rigtfully called ‘woke’ these days.”
Which is spectacular alone. His game does it “educationally,” unlike all those other games that try to “re-educate.”
Also, crucially, those other games are just always shoving their optional choices down your throat, just ramming it down there, ignoring your desperate pleas for mercy, with their contemptuous use of possible gay romances you don’t have to pick. Vávra doesn’t do that sort of thing. Except of course when it comes to then immediately stating that he personally forced his development team to include it! “It was my idea,” he says, “my decision and my responsibility and I had to convince others to do it.”
Perhaps he shoved it down a different orifice? Maybe that makes it OK, if it’s not the throat?
In the case of his Warhorse Studios, “We made the gay community happy and gave them the CHOICE to be themselves, just like we did for others in other choices and quests, and anyone who isn’t interested probably didn’t even notice. Except, of course, for very small and very loud minority.”
But oh my GOD, if you are still thinking his doing this makes him some sort of libtard cuck, will you just bloody reel it in? Because despite his belief that the “absolute majority of people get it just as it was intended,” and that the sales and user reviews prove it (not those ghastly press reviews though, of course), “None of that means that I personally don’t find the abundance of forced ‘woke’ nonsense in the entertainment industry annoying at the same time.”
It’s OK Daniel, we don’t think you’re gay. You’re a man’s man, the sort of big, gruff, beardy type of masculine figure that is the global representation of straightness. A big, bear-like straight man who hates the woke nonsense! You’re good. Everything’s good.

